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Shoji

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Description


Wizards will have to defeat Shoji for the key to the gate leading to Din Ho.


Shoji at a Glance:
Shoji
Rank: 6 Boss
Health: 1700
Creature Class: Samoorai
School: Balance
Boost: 50% boost to Myth, Life, Death
Resist: 80% resist to Balance
Physical Attack: Deals 85 Life damage per pip.
Minion: Imitsu Retainer
Location: MooShu- Shirataki Temple


Spells Known


Weakness

Balanceblade

Elemental Shield

Hex

Scarab

Scorpion

Locust Swarm

Evil Snowman

Minotaur (Spell)












Items Dropped


Gold:
65-80
Hats:
Hat of the Lotus
Mask of the Chipper
Shoji's Shroud of Disorder
Robes:
Shoji's Precautionary Robe
Vestment of Niceties
Robe of the Lithe
Euphonic Cap
Boots:
Shoji's Shoes of Pondering
Boots of the Verse
Immersive Sandals
Wands:
Athames:
Shoji's Athame
Knife of Preoccupation
Dagger of Detachment
Amulets:
Rings:
Shoji's Ring of Pondering
Decks:
Shoji's Deck of Aspirations
Pets:
House:
Dirt Pile
Treasure Cards:
Reagents:
Leather Straps
Snacks:
Mounts:

Quest Appearances


Hints, Guides and Discussions should be placed in the Discussion tab.


Documentation on how to edit this page can be found at Template:CreatureInfobox/doc

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